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macroeconomics, monetary theory, behavioral economics, sociology and economics, theory of unemployment, asymetric information, staggered contract theory, money demand, labor market flows, theory of business cycles, economics of social customs, measurement of unemployment, economics of discrimination

race and ethnicity, sociology of knowledge and culture, Latinx politics and identify, political sociology, Du Boisian sociology, ethnographic methods, qualitative methods, public impact research/scholarship, community-engaged research/scholarship, community-based research partnerships, social justice research

resilience, risk, culture, teacher wellness, school climate, school violence and school climate, children and adolescents, mental health, public impact research/scholarship, community-engaged research/scholarship, research practice partnership, community-based research partnerships, social justice research

ethnography and qualitative methods, stress and chronic disease, social determinants of health and health disparities, health systems research and healthcare access, social difference and power and inequality, criminal justice as a determinant of health, urban transportation, community-engaged research/scholarship, community-based research partnerships

Civil rights and civil liberties, structural racialization, racial justice and regionalism, concentrated poverty and urban sprawl, opportunity based housing, voting rights, affirmative action in the United States, South Africa and Brazil, racial and ethnic identity, spirituality and social justice, needs of citizens in a democratic society

energy use, health effects of air pollution, climate change, exposure assessment, global health, health impacts of energy use, heat and health, air pollution measurement, public impact research/scholarship, community-engaged research/scholarship, community-based research partnerships, social justice research

computer graphics, fluid dynamics, computer simulation, physically based animation, finite element simulation, human perception, image forensics, video forensics, computer animation, special effects for film, video game technology, motion capture, machine learning, facial animation, artificial intelligence, geometric algorithms, geometric design and modeling