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new media, performance studies, performance theory, performance, media studies, fan studies, digital culture, social networks, film, television, social media, Internet culture, digital humanities, data science, race/ethnicity, gender and sexuality, nationality, transnationalism, Filipino American studies, Asian American studies, archives, cultural memory, piracy, distribution

Cinema and technological change, cinema and modernity, computer-generated images and contemporary cinema, digital visual effects, stereoscopic 3D cinema and media, the history and theory of special effects, cinema in transition, American film history, modernity and early cinema, cinema and globalization, cinema and the environment/elements

knowledge representation, adaptive learning, artificial intelligence, learning analytics, Recommender Systems, higher education, data science, Digital Learning Environments, cognitive modeling, Big Data in Education, Knowledge Tracing, Formative Assessment, intelligent tutoring systems, Online Learning, psychometrics, Educational Data Mining
Chinese history (Tang, Song, Liao dynasties), global middle ages, sino-steppe relations, aristocracies, meritocracy, elites, political culture, death ritual, premodern cities, premodern empires, imperialism, ethnicity, nationalism, national identity, social networks, frontiers, boundaries and borderlands, digital methodologies

art, sculpture, photography, archives, social practice, craft, activism, material culture, ceramics, digital culture, zines, alternative publishing, libraries, museums, museum display, postcolonial studies, Asian American studies, empire, textiles, ethnography, 1904 World's Fair, Filipino and Filipino American studies, whiteness studies, camouflage, DIY culture

computer graphics, fluid dynamics, computer simulation, physically based animation, finite element simulation, human perception, image forensics, video forensics, computer animation, special effects for film, video game technology, motion capture, machine learning, facial animation, artificial intelligence, geometric algorithms, geometric design and modeling