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Cinema and technological change, cinema and modernity, computer-generated images and contemporary cinema, digital visual effects, stereoscopic 3D cinema and media, the history and theory of special effects, cinema in transition, American film history, modernity and early cinema, cinema and globalization, cinema and the environment/elements

sociology, trust, social media, social psychology, misinformation, disinformation, social networks, collective action, social exchange, information exchange, social incentives, reputation, internet research, online research, online behavior, human-computer interaction, data science, biosensors, virtual reality