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Cinema and technological change, cinema and modernity, computer-generated images and contemporary cinema, digital visual effects, stereoscopic 3D cinema and media, the history and theory of special effects, cinema in transition, American film history, modernity and early cinema, cinema and globalization, cinema and the environment/elements

art, sculpture, photography, archives, social practice, craft, activism, material culture, ceramics, digital culture, zines, alternative publishing, libraries, museums, museum display, postcolonial studies, Asian American studies, empire, textiles, ethnography, 1904 World's Fair, Filipino and Filipino American studies, whiteness studies, camouflage, DIY culture