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computer graphics, fluid dynamics, computer simulation, physically based animation, finite element simulation, human perception, image forensics, video forensics, computer animation, special effects for film, video game technology, motion capture, machine learning, facial animation, artificial intelligence, geometric algorithms, geometric design and modeling

community-accountable archaeology, historical archaeology, zooarchaeology, ceramic material science, GIS, landscape archaeology, experimental archaeology, community-engaged research/scholarship, outreach, foodways, actualistic research, exploration geophysics, ground penetrating radar, remote sensing, photogrammetry, magnetometry, thermodynamics, adobe construction, food sovereignty