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computer graphics, fluid dynamics, computer simulation, physically based animation, finite element simulation, human perception, image forensics, video forensics, computer animation, special effects for film, video game technology, motion capture, machine learning, facial animation, artificial intelligence, geometric algorithms, geometric design and modeling

race and ethnicity, sociology of knowledge and culture, Latinx politics and identify, political sociology, Du Boisian sociology, ethnographic methods, qualitative methods, public impact research/scholarship, community-engaged research/scholarship, community-based research partnerships, social justice research

large random combinatorial structures, random matrices, superprocesses & other measure-valued processes, probability on algebraic structures -particularly local fields, applications of stochastic processes to biodemography, mathematical finance, population genetics, phylogenetics & historical linguistics